Material : Reflection Filter

Posted by | 10:32 PM
The filter color is used to apply color to reflections. You can see that by changing the filter color on each of the renderings below the co...

Material : Reflection Glossiness

Posted by | 9:59 PM
You don't always get clear reflection from reflective material. Objects like matte finish metal, wood and some plastic materials do not ...

Material : Fresnel Reflections

Posted by | 8:06 PM
Fresnel Reflections are a naturally occurring phenomenon that states that an object becomes more reflective the greater the angle at which i...

Material : Reflection Layer

Posted by | 7:56 PM
This section is about how to add and edit the reflection layer. Please select the red chair in the scene. Click the "Materials Editor...

Light Units

Posted by | 7:20 PM
Intensity light unit allow you select diferent physical unit of the light. Usind the correct intensit unit will help you to get the correct ...

The Characteristics of Rectangular Light

Posted by | 7:02 PM
Rectangular Light plays a very important role in V-Ray. Despite its easy of use, it also gets a smoother final result. Unlike the Point Ligh...

Add Lights

Posted by | 6:24 PM
We haven't added any light to the scene so far. However, the render still looks good. The shadow is kind of smooth because we used GI as...

Material Usage

Posted by | 9:26 AM
01. Open file Chairs-GI.skp. Select ground the objects. Click in "Material Editor" over the V-Ray toolbar, right click in "Sc...

Material Editor in V-Ray for SketchUp

Posted by | 6:53 AM
Material editor can be pulled out from the icon under VRay for SketchUp tool box or from Material Editor from Plugins V-Ray tab. V...