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Home » Archives for March 2014
Material : Reflection Filter
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Material : Reflection Glossiness
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Posted by Unknown | 9:59 PM
You don't always get clear reflection from reflective material. Objects like matte finish metal, wood and some plastic materials do not ...
Material : Fresnel Reflections
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Posted by Unknown | 8:06 PM
Fresnel Reflections are a naturally occurring phenomenon that states that an object becomes more reflective the greater the angle at which i...
Material : Reflection Layer
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Posted by Unknown | 7:56 PM
This section is about how to add and edit the reflection layer. Please select the red chair in the scene. Click the "Materials Editor...
Light Units
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Posted by Unknown | 7:20 PM
Intensity light unit allow you select diferent physical unit of the light. Usind the correct intensit unit will help you to get the correct ...
The Characteristics of Rectangular Light
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Posted by Unknown | 7:02 PM
Rectangular Light plays a very important role in V-Ray. Despite its easy of use, it also gets a smoother final result. Unlike the Point Ligh...
Add Lights
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Posted by Unknown | 6:24 PM
We haven't added any light to the scene so far. However, the render still looks good. The shadow is kind of smooth because we used GI as...
Material Usage
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Posted by Unknown | 9:26 AM
01. Open file Chairs-GI.skp. Select ground the objects. Click in "Material Editor" over the V-Ray toolbar, right click in "Sc...
Material Editor in V-Ray for SketchUp
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Posted by Unknown | 6:53 AM
Material editor can be pulled out from the icon under VRay for SketchUp tool box or from Material Editor from Plugins V-Ray tab. V...